To make up for the 4-year holdup, it's quite a big update: 133 new font families (from 52 different sources), 3 new variants for each font (.ttf w/embedded bitmaps, aspect-corrected .ttf, and .woff for the web), and a revamped website to hold all of these (somewhat) together.
A tool for quick and painless file transfers from host to guest. No need to restart the emulated machine, to create temporary images manually, or to set up any kind of networking: one click, and your files go through.
A new font editor for DOS: dual tab interface, clipboard, block operations, 40/80 columns, 8/9-dot mode. Handles ROM + BMP + XBIN formats, and can create configurable .COM TSRs. All in a 12KB executable (source is included, plus a huge pack of fonts).
Using a TV set as a CGA display device has its issues, especially horizontal centering and color in 80-column text mode. These utilities should help. There's a bootable version too, so you can throw it at your favorite booter games.
This game is a pretty impressive piece of CGA programming, but there's one thing it doesn't do: exploit NTSC quirks to get 16 colors on a TV/composite monitor, instead of the familiar 4. Here's how you can change that with a patch and a custom set of converted graphics.
Presenting the world's biggest collection of classic text mode fonts, system fonts and BIOS fonts from the DOS-era IBM PCs and compatibles. Contains TrueType (TTF) and bitmap (FON) versions of the original character sets, and some unicode expansions as well.