CGA in 1024 Colors - a New Mode: the Illustrated Guide

CGA in 1024 Colors - a New Mode: the Illustrated Guide

46 comments
Can you take the original IBM PC color graphics board, and force it to display 32 times as many colors as it's officially capable of?  Believe it, comrade!  Here's the in-depth write-up on how we did that in the 8088 MPH demo, complete with illustrations.
Ultimate Oldschool PC Font Pack v2.0 Released

Ultimate Oldschool PC Font Pack v2.0 Released

6 comments
To make up for the 4-year holdup, it's quite a big update: 133 new font families (from 52 different sources), 3 new variants for each font (.ttf w/embedded bitmaps, aspect-corrected .ttf, and .woff for the web), and a revamped website to hold all of these (somewhat) together.
Fontraption (a VGA Text Mode Font Editor)

Fontraption (a VGA Text Mode Font Editor)

17 comments
A new font editor for DOS: dual tab interface, clipboard, block operations, 40/80 columns, 8/9-dot mode.  Handles ROM + BMP + XBIN formats, and can create configurable .COM TSRs.  All in a 12KB executable (source is included, plus a huge pack of fonts).
Simulating CRT Monitors with FFmpeg (Pt. 1: Color CRTs)

Simulating CRT Monitors with FFmpeg (Pt. 1: Color CRTs)

15 comments
...or: Who needs shaders - just do it the slow way!  A Windows batch file with a bunch of tunable options, so you can apply the effect to a still image or a video, and still be back in time for dinner (or the next geological epoch, whichever comes last).
Using Photoshop as a CGA Bitmap Paint Program

Using Photoshop as a CGA Bitmap Paint Program

7 comments
An exercise in taking "modern" graphics software and dragging it kicking and screaming back to the glorious days of clean, simple, 2 bits per pixel raster graphics.  Plus a time-lapse video of the whole process.